The Chronicle of Higher Education Covers ELO Open Mic & Mouse

May 29, 2007 in ELO, Events, Other News, Press

The Chronicle of Higher Education has devoted three pieces to the ELO/MITH Open Mic & Mouse event that was held as a kick-off to the Electronic Literature Symposium that was held at the University of Maryland in early May.

Click here for an article covering the event. Below the lead picture, you’ll find a link to the video story. And, on the right-hand side of the screen, under “Related Material,” you’ll see a link for an audio interview with N. Katherine Hayles.

Volume 1 of the Collection in The Philadelphia Inquirer

April 23, 2007 in ELO, Press, Reviews

The Electronic Literature Collection, volume one is the topic of Katie Haegele’s column in the Philadelphia Inquirer this week. She writes:

But wouldn’t it be nice to get our arms around this thing, to get a sense of the full breadth and scope of what’s called digital literature?

Second Person: Role-Playing and Story in Games and Playable Media

January 25, 2007 in E-Lit Criticism

MIT Press has just published Second Person: Role-Playing and Story in Games and Playable Media. Edited by Pat Harrigan and ELO VP Noah Wardrip-Fruin, the book includes contributions by ELO board members Helen Thorington, Talan Memmott, and Nick Montfort — as well as a diverse collection of writers, game designers, computer scientists, improv actors, media artists, and more. The book’s introduction and table of contents are available online.

E-Lit Meetup at the MLA Convention

November 20, 2006 in ELO, Events

We’re writing to invite you to a meetup and happy hour at this year’s MLA for those with interests in electronic literature, new media arts, digital humanities, text-encoding, and related areas. We will have CD-ROMs to offer you of the Electronic Literature Organization’s latest free publication, the Electronic Literature Collection volume one. We’ll be meeting at the lobby bar of the Marriott Convention Center (the rotunda bar) at 5pm on Friday Dec. 29.

–Alan Liu, Nick Montfort

ELO Plugs into New Hub: MITH @ Maryland

September 24, 2006 in Other News, Press

The Electronic Literature Organization (ELO) has now established its new headquarters at The Maryland Institute for Technology in the Humanities (MITH) at the University of Maryland, College Park. The move, which has been made possible by sponsorship from MITH, the English department at Maryland, the College of Arts and Humanities, and the University Libraries, was completed this summer.

Neil Fraistat, director of MITH, said of the move: “In moving from UCLA to the University of Maryland, the ELO will provide MITH with a unique opportunity for a truly comprehensive program in the Digital Humanities, one that focuses equally on migrating electronically the cultural artifacts of the past and the production of the cultural artifacts of the future.” Thom Swiss, president of the ELO, added: “The Maryland Institute for Technology in the Humanities (MITH) at the University of Maryland, College Park, is internationally known and, together with the support of its campus partners in this venture, makes for the best possible home for the ELO because of our similar and now collaborative interests and ambitions.”

ELO’s Matt Kirschenbaum now Associate Director of MITH

June 22, 2006 in ELO

Neil Fraistat recently reported this news about Matt Kirschenbaum, a member of the ELO Board of Directors:

“I am delighted to share the good news that Matt Kirschenbaum, Assistant Professor of English and Acting Associate Director of MITH, has accepted the position of Associate Director of MITH. By now everyone in the MITH Community knows Matt as one of the leading theorists in the field of digital studies, as one of the most interesting practitioners of applied work in the digital humanities, as a blogger extraordinaire, and as one of our most compelling and thought-provoking colleagues. Matt brings to the think tank of MITH a deep and wide-ranging expertise on new media, visual culture, and the digital humanities.”

Framed

May 30, 2006 in E-Lit Criticism

The frAme: Online Journal of Culture & Technology which published new media writing, art, interviews and essays from 1995-2004, has stopped actively publishing new work, but it’s going out with a bang rather than a whimper. Simon Mills is editing a project, framed including retrospective interviews with many of the writers and artists whose works were published in frAme. The first installment of framed includes provacative interviews with Mark Amerika, Matthew Fuller, Christy Sheffield Sanford, and Alan Sondheim. More interviews are coming soon.

New Reviews in Cyberculture Studies for May 2006

May 9, 2006 in Reviews

Washington University’s Resource Center for Cyberculture Studies (RCCS) presents three new book reviews this month:

Basque Cyberculture: From Digital Euskadi to Cybereuskalherria (University of Nevada: Center for Basque Studies, 2006), Andoni Alonso and Inaki Arzoz, reviewed by Loykie Lomine, with a response from Andoni Alonso;

New Issue of ebr: Electronic Book Review

May 9, 2006 in E-Lit Criticism, Reviews

In this issue of ebr, the “waves” thread features essays on “Feminisms: Post, Past, and Present,” introduced by Elizabeth Joyce.

The “critical ecologies” thread includes a review of Lawrence Lessig’s Free Culture and Our Public Needs.

Recycled

April 16, 2006 in Showcase

RecycledIn “Recycled,” Giselle Beiguelman has taken an “artifact” of electronic technology, the object-follow-cursor feature, and transposed it into a moving metaphor. Across a field of bright yellow, the letters RECYCLED enter the screen, track the cursor, disappear if gathered, and finally clump together and vanish, only to begin migrating, again, from the margins. The letters, then, are constantly being “recycled” — and the reader is the agent in effecting the transformation. Beiguelman’s piece is an example of the way in which minimal text can join with technological trope in a “reading” of e-lit.

Interlude — Dorothy and Sid

April 9, 2006 in Showcase

Interlude: Dorothy and SidJudy Malloy’s “Interlude” is part of a longer work entitled Dorothy and Sid. This story focuses on the lives of contemporary artists in the San Francisco Bay area; it unfolds in four parts: “Dorothy Abrona McCrae”; “Interlude — Dorothy and Sid”; “A Party at Silver Beach”; and “Afterwards.” Each of these narratives is characterized by multilinear story segments that can be accessed by the reader in varying order. “Dorothy Abrona McCrae” was begun as an online serial in April 2000. A new installment was added each month. The final installment was posted in December 2000. In “Interlude — Dorothy and Sid,” in a series of trips and intimate moments, Dorothy and Sid change their long-term but occasional relationship into a more serious commitment.

ELO in the News: Robert Coover at the Our Lady of the Lake University Literary Festival

April 7, 2006 in Press

Read a brief article in the San Antonio Express-News about Robert Coover’s recent presentation at Our Lady of the Lake University’s first city-wide literary festival. Coover’s overview of the elit medium included a look at the ELO’s website and its definition of the field.

Dangerous Curves

March 26, 2006 in Showcase

Dangerous CurvesThe interactive whodunit doesn’t get any harder-boiled than in Dangerous Curves, a rare and effective follow-up to the style of detective interactive fiction seen in Stu Galley’s The Witness. A classic cast of characters and effective geography, with helpful compass direction information provided in the status line, make this piece more approachable than some others of similar depth and complexity. A Z-Machine interpreter (such as Windows Frotz 2000 or Zoom for Mac) is needed to run Dangerous Curves.

Cruising

March 19, 2006 in Showcase

CruisingThis short piece offers a simple but very effective interface. “Cruising” is a compelling example of the Flash-based work that has been presented over the past several years at Ankerson & Sapnar’s online magazine Poems that Go. The text is by Ankerson; the design was done collaboratively.

Aisle

March 12, 2006 in Showcase

AisleThis curious interactive fiction “Aisle” provides the player with only one turn in which to do something, offering the slimmest possible bit of choice. But by playing repeatedly, a set of possible worlds – with some consistencies and some contradictions – can be seen from a supermarket shopper’s re-lived instant. A Z-Machine interpreter (such as Windows Frotz 2000 or Zoom for Mac) is needed to run “Aisle.”

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