ELO
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New RCCS reviews
This month’s new books reviews at RCCS include: Gitte Stald & Thomas Tufte’s Global Encounters: Media and Cultural Transformation reviewed by Charles Ess, Kevin Douglas Kuswa, and Radhika Seth; Stewart… Read more.
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CIBER@RT BILBAO 2004
The International Conference within CIBER@RT BILBAO 2004 is seeking papers relating to Computational Sociology, Televirtuality and Telepresence, Body and Nets, Synaptic Cartography, Planetary Art, and The Museum of the Ubiquitous… Read more.
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Digit World Contest
The Digit World Contest is a national and international competition between Internet sites dedicated to the conservation and exhibition of cultural and artistic heritage. Read more.
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INCUBATION3 Call for Proposals
trAce is seeking proposals for INCUBATION3, the 3rd trAce International Symposium on Writing and the Internet. The deadline for proposals has been extended to December 15, and selections will be… Read more.
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Brown E-Writing Fellowship
The December 15th deadline is fast approaching for those interested in applying for a fellowship in electronic writing at Brown University. The fellowship lasts two years, with tuition and stipend… Read more.
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Hello World and Cyborg Lives?
Visit Raw Nerve Books to pre-order your copy of Hello World: Travels in Virtuality by Sue Thomas, to be published in March 2004. Raw Nerve is having a special offer… Read more.
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ebr
“Teaching the Cyborg,” the final installment of the Technocapitalism thread The Politics of Information, is available at electronic book review. Read more.
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ArtScience – Call for Paper
ArtScience: The Essential Connection will be published as a series of special sections over the next 3 years for the purpose of exploring the intersections of art and science. If… Read more.
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AIM V: SYZYGY
AIM V: SYZYGY, an exhibition to be held next year in Pasadena, CA, is calling for entries that explore the “remix” of humans and machines. The deadline for entries is… Read more.
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Fictional Worlds, Virtual Experiences
“Fictional Worlds, Virtual Experiences” (archive url: http://www.stanford.edu/dept/ccva/) is an exhibition that presents the historical and cultural significance of interactive simulations, computer games, and video games. There is an emphasis on… Read more.
