Board of Directors

 

Astrid Ensslin

Astrid Ensslin is Professor in Digital Humanities and Game Studies who divides her teaching and research activities between the Departments of Modern Languages and Cultural Studies, and Humanities Computing at the University of Alberta. Prior to her arrival, she held faculty, research, and teaching positions in the UK, at the Universities of Leeds, Manchester and Bangor. Her main publications include Literary Gaming (MIT Press, 2014), Analyzing Digital Fiction (Routledge, 2013), The Language of Gaming (Palgrave, 2011), Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual (Routledge, 2011), Canonizing Hypertext: Explorations and Constructions (Bloomsbury, 2007), and Language in the Media: Representations, Identity, Ideology (Bloomsbury, 2007). She is the Principal Editor of Journal of Gaming and Virtual Worlds and has led externally funded research projects on videogames across cultures, reading and analyzing digital fiction, and specialized language corpora. In her previous post at Bangor University she was Deputy Dean (Research) for the Faculty of Arts and Humanities.

Lai-Tze Fan

Dr. Lai-Tze Fan is an Assistant Professor of Technology and Social Change in the Department of Sociology and Legal Studies at the University of Waterloo, Canada. Fan is an interdisciplinary researcher who combines the fields of media studies, science and technology studies, digital storytelling, critical design, and cultural studies. Her research appears in the journals Mosaic, Convergence, Media Theory, and elsewhere.
Fan is also a practitioner of art installations, digital textuality and writing, interactive games, and critical making, with 15 solo and collaborative works of research-creation. With Nick Montfort, she created “Dial” (2020), a generative emoji-embedded poem representing networked, distant communication. With Anne Sullivan and Anastasia Salter, she created Masked Making (2021), a generative work that captures both the imagined making and fragments of text that represent the invisible faces, hands, and labour of women’s mask making during the COVID-19 pandemic. Also of note are video games for children’s health research that Fan helped design with the international Breathing Games Commons, as well as a smart phone application called Global Urban Wilds (2021) that she helped develop for the city of Montréal.
Fan currently serves as an Editor and the Director of Communications for the open-access journal electronic book review and Editor of the multimodal journal the digital review. She edited a special double issue of both journals called “Critical Making, Critical Design” (September 2021), which was funded by the Social Sciences and Humanities Research Council (SSHRC) of Canada. She also co-edited a special journal issue of electronic book review on “Canadian Digital Poetics” (February 2021). She is Co-Editor of the collection Post-Digital: Dialogues and Debates from electronic book review (Bloomsbury 2020).

Erika Fülöp

Erika Fülöp is Senior Lecturer in French Studies at Lancaster University. She previously held a Lectureship at New College, Oxford (2012-13) and an Alexander von Humboldt Research Fellowship at the Interdisciplinary Center for Narratology at the University of Hamburg (2013-15). Since her doctoral thesis and first monograph on Proust and philosophy titled Proust, the One, and the Many: Identity and Difference in À la recherche du temps perdu (Oxford: Legenda, 2012), she has been exploring increasingly recent and increasingly diverse modes of writing and authorship that question and expand the concept of writing and literature, including interferences between print books and networked writing, the impact of social networks on authorship, video writing on YouTube, and digital poetry and its translation. She has run several projects and conferences around these subjects, including Screening the Literary (2016-17) and The Creative Web of Languages (2017-19). In 2020 she completed a monograph co-authored with Gilles Bonnet and Gaëlle Théval on French creative literary experimentation on YouTube (‘Qu’est-ce aue la LittéraTube?’), and in 2021, adventured into learning to code & co. thanks to an EPSRC grant in order to carry out truly interdisciplinary research and analyses of electronic literature. You can find her research and learning diary here.

Caitlin Fisher

Caitlin Fisher directs both the Immersive Storytelling Lab @ Cinespace Studios and the Augmented Reality Lab at York University in Toronto where she held the Canada Research Chair in Digital Culture for over a decade. A co-founder of York’s Future Cinema Lab and a former Fulbright Research Chair, Fisher is the recipient of many international awards for digital storytelling including the Electronic Literature Award for Fiction and the Vinaròs Prize for her AR poetry. In addition to serving as ELO Vice President, she also serves on the international Board of Directors for HASTAC – the Humanities Arts Science Technology Alliance and Collaboratory. She is currently working on an AI Storytelling project funded through the Social Science and Humanities Research Council of Canada (SSHRC) and recently completed a SSHRC project exploring souveillance, Humanistic Intelligence and phenomenological AR for next-generation headsets. She is also co-PI on a New Frontiers grant investigating “Immersive digital environments and indigenous knowledges: co-creation in virtual reality environments to advance artmaking, digital poetics and reconciliation.” She recently directed Fiery Sparks of Light, a volumetric AR project featuring iconic Canadian women poets (Atwood, Brossard, Tolmie, Lubrin). Produced with the participation of Telefilm Canada, ‘Fiery Sparks of Light’ is a CFC Media Lab and York University Immersive Storytelling Lab Co-Production in Partnership with Griffin Trust For Excellence In Poetry.

Dene Grigar

Dene Grigar is Professor and Director of The Creative Media & Digital Culture Program at Washington State University Vancouver (WSUV). She is a curator of media art and electronic literature, creating exhibits for venues and organizations, such as the Library of Congress, the Modern Language Association, the ELO. She is also the author of media art works, such as “Fallow Field: A Story in Two Parts” and “The Jungfrau Tapes: A Conversation with Diana Slattery about The Glide Project,” both of which appeared in Iowa Review Web in October 2004, and When Ghosts Will Die (with Canadian multimedia artist Steve Gibson), a multimedia performance piece that experiments with motion tracking technology to produce narrative. She is also a recipient, with Stuart Moulthrop, of a 2013 NEH Start Up grant for a digital preservation project, entitled Pathfinders: Documenting the Experience of Early Digital Literature and co-author with him on the book entitled, Traversals: The Use of Preservation for Early Electronic Writing. In 2016 she was awarded the Lewis E. and Stella G. Buchanan Distinguished Professorship at WSU. She directs the Electronic Literature Lab at WSUV as well as ELO’s The NEXT, which won the 2022 Open Scholarship Award from the Canadian Social Knowledge Institute.

Davin Heckman

Davin Heckman studies digital humanities practices that cultivate, deliberative responses to the conditions of life in the 21st Century. He is the author of A Small World: Smart Houses and the Dream of the Perfect Day (Duke UP). Heckman serves as the Supervising Editor of the Electronic Literature Directory and the Electropoetics thread editor at the electronic book review (electronicbookreview.com). In 2011-12, Davin was a Fulbright Scholar in Digital Culture at the University of Bergen, where he began work on a new manuscript on the relationship between literature, criticism, and society in the digital age. He is an Associate Professor of English at Siena Heights University in Adrian, Michigan, with his family.

Reham Hosny

Dr. Reham Hosny is an Assistant Professor in English literature at Minia University, Egypt and previously, she was a Lecturer at the University of Leeds, UK. Her research focuses on creating links between the well-established western electronic literature communities and the growing digital culture innovators of other underrepresented communities. She is particularly interested in investigating the cultural, social, and political contexts of Arabic and Anglo-American electronic literature. Additionally, she is a creative writer. She is directing arabicelit, the first initiative focusing on globalizing Arabic electronic literature in the English language. She is an international consultant for the Electronic Literature Organization’s ELC4. She was also a co-organizer of the first international conference on Arabic electronic literature at RIT-Dubai, Feb. 25-27, 2018. She initiated and co-delivered the first electronic literature workshop in the Arab World and co-curated the first electronic literature exhibit in the Arab World at RIT-Dubai in 2018. She initiated the first autobiographical collection of Arab electronic literature authors on the ELMCIP knowledge base in 2015. She spent two years as a visiting scholar at College of Liberal Arts at RIT-New York and West Virginia University. She is an invited speaker in many international conferences, workshops, and symposiums at different places around the world such as the USA, the UAE, the KSA, Canada, Scotland, Norway, Egypt, Jordan, and the UK. She is a member of different international research networks such as the Intersections, Feminism, Technology & Digital Humanities network (IFTe) funded by UKRI-AHRC and the Irish Research Council. She is also a member of the Global AI Narrative (GAIN) network in the MENA region. Besides her scientific achievements, she received the Ihsan Abdel Quddous Literary Prize for short story writing for her short story collection Amma Ba’d (and thereafter) (2012). She also wrote Al-Barrah (The Announcer), the first Arabic artificial intelligence novel, in collaboration with Mohamed A. Nasef (2019, 2021). For more information, you can visit her personal website.

Claudia Kozak

Claudia Kozak earned a Ph. D. University of Buenos Aires. She is a member of the Argentinean National Council for Scientific and Technological Research (CONICET); Professor at the Departments of Literature and Communication Studies, University of Buenos Aires. She sits at Academic Council Erasmus Mundus Masters “Crossways in Cultural Narratives” and Ph. D. in Comparative Theory of Arts (UNTREF, Argentina). Since 2003 she has conducted collective research projects on Arts/Technology/Society. She has been working as a scholar on electronic literature during the last 12 years. She currently coordinates litElat, Red de Literatura Electrónica Latinoamericana. Books as individual author: Contra la pared. Sobre graffitis, pintadas y otras intervenciones urbanas (2004); Rock en letras (1990). Books as editor and author: Tecnopoéticas argentinas. Archivo blando de arte y tecnología (2012, reprint 2015); Poéticas/políticas tecnológicas en Argentina (1910-2010) (2014); Poéticas tecnológicas, transdisciplina y sociedad. Actas del Seminario Internacional Ludión/Paragraphe (2011); Deslindes. Ensayos sobre la literatura y sus límites en el siglo XX (2006); Las paredes limpias no dicen nada (1991). Her websites include: Exploratorio Ludión , and Red de Literatura Electrónica Latinoamericana.

Mark C. Marino

Mark C. Marino is an author and critic, working on chatbots and other new media. His writings include Stravinsky’s Muse, Labyrinth, and Living Will. He recently published a book on Critical Code Studies (MIT Press). He is also the editor of Bunk Magazine, an online new media humor magazine. His works-in-progress include the adaptive hypertext novel “a show of hands” (using the Literatronica system) and his web-annotation metafiction, “Marginalia in the Library of Babel,” and The LA Flood Project, a locative narrative about an epic deluge in the City of Angels. His complete portfolio can be found here.) He was co-author on Reading Project (Iowa), which won the N. Katherine Hayles Award. Marino teaches writing at the University of Southern California, where he directs the Humanities and Critical Code Studies Lab. Mark is ELO’s director of communication and its secretary, promoting the latest endeavors of ELO. For press inquiries or ELO publicity, please contact him at mark + c + marino {at} g + mail dotted com.

Maria Mencia

Marí­a Mencí­a is an artist-researcher and Senior Lecturer in New Media Theory and Digital Media Practice in the School of Performance and Screen Studies at Kingston University, UK. She holds a PhD in Digital Poetics and Digital Art by the University of the Arts, London. She studied English Philology at the Complutense University in Madrid, Fine Art and History and Theory of Art at the University of the Arts London. Mencí­a’s practice-based research in language, art and technology draws from different cultural, social, artistic and literary traditions such as: linguistics, fine art, film, visual, concrete and sound poetry, with digital poetics, electronic writing, and new media art theories and practices. Her practice includes interactive installations, performances, net.art, sound-generated poems and interactive generative narratives. Her practice in experimental, textual, generative, sound and language art digital poetics has been presented and exhibited internationally at conferences and festivals such as the International Symposium on Electronic Art (ISEA), onedotzero, Electronic Language International Festival (FILE), International Contemporary Art Fair (ARCO), Computers in Art and Design Education (CADE), Caixaforum, and the TATE Modern. Mencí­a has been awarded various grants to collaborate at international universities such as Royal Melbourne Institute of Technology (RMIT) in Melbourne, Australia (AHRC Small Grants); The University of Sydney, Australia (TIES Grant) and Media Research Lab -New York University, NY, USA (Promising Researcher Fellowship by Kingston University). Her work is in collections such as volume 1 of the Electronic Literature Collection and the Anthology of European Electronic Literature.

Anna Nacher

Anna Nacher is an associate professor at the Institute of Audiovisual Arts, Jagiellonian University, Kraków, Poland and Vice Editor-in-Chief for Arts & Cultural Studies Review (PrzeglÄ…d Kulturoznawczy), and the 2019 Fulbright Scholar-in-Residence in Creative Digital Media program at Winona State University (USA).

Her research interests include media art, electronic literature, media theory and environmental humanities. She is currently pursuing a 3-year long research project on the post-digital imagery grant from Polish National Science Centre (entitled, “The aesthetics of post-digital imagery: between new materialism and object-oriented philosophy” ). The author of three books in Polish; the newest one published in 2016 focuses on a locative media imagery. A reworked version of one chapter has appeared as “Internet of things and automation of imaging: beyond representationalism” in communication+1, vol. 5 (2016). She has published numerous articles in journals and chapters in edited volumes including Hyperrhiz, Electronic Book Review, communication+1. The most recent publication: VR – the culture of (non)participation? “Reframing the participative edge of virtual reality” in Cultures of participation: Arts, Digital Media and Cultural Institutions: Eriksson B., Stage C., Valtysson B. (eds.) (Routledge 2019).

She is also a part-time musician and a passionate gardener in a tiny permaculture farm located in Slovakian Carpathians.
Born from the computerless land of farmers and spring thunderstorms, Jason Nelson somehow stumbled into creating awkward and wondrous digital poems and interactive stories of odd lives. Currently he teaches Net Art and Electronic Literature at Griffith University in the Gold Coast’s contradictory lands. Aside from coaxing his students into breaking, playing and morphing their creativity with all manner of technologies, he exhibits widely in galleries and journals, with work featured around globe in New York, Mexico, Taiwan, Spain, Singapore and Brazil, at FILE, ACM, LEA, ISEA, ACM, ELO and dozens of other acronyms. But in the web based realm where his work resides, Jason is most proud of the millions of visitors his artwork/digital poetry portal http://www.secrettechnology.com attracts each year.

Anastasia Salter

Anastasia Salter is an assistant professor of digital media at the University of Central Florida. She is the author of What is Your Quest? From Adventure Games to Interactive Books (University of Iowa Press, 2014), an examination of the role convergent media platforms have played in reshaping interactive narrative, and co-author of Flash: Building the Interactive Web (MIT Press, 2014), the first academic study of Adobe€™s influential Flash creative software platform. Her recent projects include the editorial team of the Electronic Literature Collection Volume 3 (2016), a curated international collection of electronic literature, and co-editing the “Comics as Scholarship” experimental issue for Digital Humanities Quarterly (2015). Her work has appeared in the Journal of Broadcasting & Electronic Media, The Journal of Popular Culture, Electronic Book Review, Transformative Works and Cultures, and several other venues. She is currently an elected member of the THATCamp Council, and previously served on the board and as president of the North American Simulation and Gaming Association.

Mark Sample

Mark Sample is an Associate Professor of Digital Studies at Davidson College, a liberal arts college just north of Charlotte, North Carolina. Mark’s teaching and research focuses on algorithmic culture, new media, and videogames. His examination of the representation of torture in videogames appeared in Game Studies, and he has a chapter called “Code” in the forthcoming Debugging Game History (MIT Press, 2016). Mark’s critique of the digital humanities€™ approach to contemporary literature is a chapter in Debates in the Digital Humanities (University of Minnesota Press, 2012). Mark also co-authored
10 PRINT CHR$(205.5+RND(1));: GOTO 10, a collaborative book about creative computing and the Commodore 64 (MIT Press, 2012). Mark€™s creative work has appeared in The Electronic Literature Collection, Volume 3, as well as several exhibitions, including “Electronic Literature: A Matter of Bits” at the Stedman Gallery of Rutgers University-Camden.

Alex Saum-Pascual

Alex Saum-Pascual is Associate Professor of Spanish and New Media at the University of California, Berkeley, where she teaches Contemporary Spanish Literature and Culture (20th and 21st Centuries) and Electronic Literature (Digital Humanities). She is also part of the Executive Committee of the Berkeley Center for New Media. Her academic work on digital media and literature in the Spanish-speaking world has been published in Spain, Mexico and the United States in the Digital Humanities Quarterly, the Journal of Spanish Cultural Studies, the Arizona Journal of Hispanic Cultural Studies and Revista de Estudios Hispánicos, among others. Her monograph, #Postweb! Crear con la máquina y en la red (Iberoamericana-Vervuert, 2018) explores the influence of electronic writing technologies on both printed and born-digital books. As an artist, she is interested in the intersection of female representation in digital media and online spaces as these relate to offline environments in the Anthropocene. Her digital artwork and poetry has been exhibited in galleries and art festivals in the United States and abroad. She is currently a 2020 Poetry Fellow at the Arts Research Center, working on her latest electronic literature work, corporate poetry.

Joseph Tabbi

ELD, Founder, the Consortium on Electronic Literature (www.cellproject.net)
Joseph Tabbi is the author of Cognitive Fictions (Minnesota 2002) and Postmodern Sublime (Cornell 1995), books that examine the effects of new technologies on contemporary American fiction. He edits the electronic book review, and has edited and introduced William Gaddis€™s last fiction and collected non-fiction (Viking/Penguin). His book, Nobody Grew But the Business: On the Life and Work of William Gaddis (Northwestern) was a finalist for the Society of Midlands Authors Award for Biography & Memoir (2016). Tabbi’s essay on Mark Amerika appeared at the Walker Art Center€™s phon:e:me site, a 2000 Webby Award nominee. His edited Handbook of Electronic Literature (Bloomsbury 2018) received the ELO’s N. Katherine Hayles Award for critical writing. He is professor of American Literature at the University of Bergen. Tabbi served as President of the Electronic Literature Organization, 2007-2010.

Rui Torres

Rui Torres is Professor of Communication Sciences at University Fernando Pessoa, Portugal. He was a visiting professor in post-graduation programs in Portugal, Brazil, Estonia, Mexico, and Spain. He is the director of the book series Cibertextualidades (Ed. UFP) and one of the editors of the Electronic Literature Series (Bloomsbury Publishing), and member of several editorial boards and scientific committees of other journals in the field of electronic literature. An author of electronic literature, his poems were published in several Anthologies, CD-ROMs and Digital Archives. He is the coordinator of the Digital Archive of Portuguese Experimental Poetry (https://www.po-ex.net). His poems, essays, and critical writings are available at https://www.telepoesis.net