Showcase
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Ad Verbum
Ad Verbum is a piece of text-based interactive fiction for which wordplay is the primary game mechanic. Inspired particularly by the Oulipo’s explorations of writing under constraint, Ad Verbum adds… Read more.
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Ghost City
Ghost City is a labyrinthine environment through which viewers can navigate. They can either follow the linear narrative that unfolds by moving from page to page, or they can delve… Read more.
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Anchorhead
The rich, extensive world of the interactive fiction Anchorhead is inspired by H. P. Lovecraft. Gentry’s work offers hours of challenges, a detailed setting, textual fragments of evidence, and disturbing… Read more.
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Rest/Less
Rest/Less is interactive dance which foregrounds poetry as both environment and method. Spatially representing Field’s graphic poems with lighted grids across the floor, Jewett has developed an interactive video-tracking system… Read more.
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Clues
“Clues” is an adaptive hypertext that presents poems and asks the reader to uncover clues, figuring out what to investigate and who to trust. This metaphysical whodunit, couched in the… Read more.
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253
253: A Novel for the Internet about London Underground in Seven Cars and a Crash is a constrained composition depicting how all 253 people on a Tube train appear, what… Read more.
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The Minotaur Project
The Minotaur Project is a cluster of four poems fused with image, movement and sound. It is part of a hypermedia novel in verse that explores contemporary issues of identity… Read more.
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They Come in a Steady Stream Now
Powers’s compelling short story meditates on spam and connects our computer-mediated commuications and experiences with the contents of our memory. This Flash presentation provides the story in a series of… Read more.
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Bleeding Through
Bleeding Through: Layers of Los Angeles, 1920-1986 is a co-production between USC’s Labyrinth Project, Germany’s ZKM (Center for Art And Media), and cultural historian Norman Klein. It poetically explores the… Read more.
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Eliza/Doctor
Weizenbaum devised a startling invention in the mid-1960s: the first computer character. When Eliza system that he built ran his script, Doctor, it could simulate a Rogerian psychotherapist in a… Read more.
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