“This Is” explores the intersection of interactive media and storytelling by itsÂ use of a classic print-based interface (which is interactive and triggers eachÂ new â€œpageâ€) and also its multimedia elements–representative of historicalÂ periods in the development of story-telling–and their juxtaposition against theÂ contemporary narrative played out in the foreground.
â€œThis Isâ€ is an â€œanti-storyâ€ in the sense that although there appears to be a completion of the â€œplotâ€ in a conventional sense, there are no clear representations of the elements of fiction as one would normally see them in a traditional, print-based work. From the beginning, once we navigate past the visual template of a print-based story (which has been archetypally represented by its basic word components), we see the â€œcharactersâ€ of this story are in rebellion against their author. Our intervention determines to what degree we see the conflict of the â€œcharacters,â€ and how that conflict is resolved, or not; these interventions provoke the â€œcharactersâ€ into movement and further personal expression via their individual text torsos. In the end, their fate is triggered by our interactions: we create the ending, and by doing so, we become the author.