DRH 2003: Digital Resources for the Humanities will occur at the University of Gloucestershire 31 August – 3 September 2003. The DRH conference brings together scholars, librarians, archivists, curators, information scientists and computing professionals to discuss the creation, exploitation, management and preservation of digital resources in the arts and humanities. Proposals for academic papers, themed panel sessions, posters and workshops are invited. The deadline for submission is 31 March 2003.
New TIR Web
William Poundstone’s ground-breaking New Media piece premieres in this issue. Also included is new work from John Cayley and an interview with Cayley by Brian Kim Stefans.
Master Plan
“Le Musee di-visioniste,”an online museum based on a philosophical idea, and corporative member of New Media Art Project Network, launches new online showcase of net-based art works. Works by Daniel Young (USA), Patrick Simons/Kate Southworth (UK), jimpunk (France), Dan Norton, Scotland, and Nicolas Clauss (France).
Electronic Poetry Event
Stephanie Stickland will read from V at the UCLA Hammer Museum on Tuesday, February 4 at 7 pm.
The Hammer Museum is in Westwood, at the northeast corner of Westwood Boulevard and Wilshire Boulevard. There is parking underneath the Museum, with an entrance off Westood, for a flat rate of $3. There is no admission charge for the reading, which is in Gallery VI.
New Beehive Online
The latest edition of the hypermedia journal Beehive includes work by Bill Marsh, Joseph Nechvatal, Millie Niss, Jon Fried, Juliet Ann Martin, Miranda F. Mellis, Marianne Shaneen, and Alan Sondheim.
Break Festival
Submission deadline to BREAK 2.2 FESTIVAL (‘INVISIBLE THREAT’) extended. Artists from various fields of art can submit their proposals to the Break 2.2 Festival call for applications through February 15, 2003. The theme of the festival is ‘Invisible Threat’.
Reviews in Cyberculture Studies
Reviewed in this issue of Cyberculture Studies: Evolving Traditions, Artists Working in New Media, The Internet and Health Communication: Experiences and Expectations, Virtual Gender: Technology, Consumption and Identity.
HyperRHiz Requests Submissions
Hyperrhiz Editor Jason Nelson requests submissions for a new issue of the journal. He writes “I’m curious about hidden work….work that must be discovered, be found…much like the secret compartment in the basement, or the easter eggs on DVDS…in my work I often hide things…almost unfindable…links to odd bits..so I’m looking for hidden work…specifically the main page of the journal will include hints, and only hints…no names or titles…the hints can have links…but not links to the work…but links to someplace else where there is a link…or something hidden…the goal is to make people search the web….this can be done in a trillion ways….”
technoetic arts Requests Submissions
Technoetic Arts, a peer-reviewed journal presents the cutting edge of ideas, projects and practices arising from the confluence of art, science, technology and consciousness research. It has a special interest in matters of mind and the extension of the senses through technologies of cognition and perception. It documents accounts of transdisciplinary research, collaboration and innovation in the design, theory and production of new systems and structures for life in the 21st century, while inviting a re-evaluation of older worldviews, esoteric knowledge and arcane cultural practices. Artificial life, the promise of nanotechnology, the ecology of mixed reality environments, the reach of telematic media, and the effect generally of a post-biological culture on human values and identity, are issues central to the journal’s focus.
Rich Gold, Digital Pioneer Die
Rich Gold of Menlo Park died in his sleep on January 9, 2003. Rich Gold was a digital artist, inventor, cartoonist, composer, lecturer and inter-disciplinary researcher who in the 1970s co-founded the League of Automatic Music Composers, the first network computer band. As an internationally known artist he invented the field of Algorithmic Symbolism. In the 1980s he was director of the sound and music department of Sega. From 1985 to 1990 he headed an electronic and computer toy research group at Mattel Toys and was the manager of the development of several interactive toys, including the Mattel PowerGlove. After working as a consultant in VirtualReality he joined Xerox PARC in 1991, where he was a scientific researcher in Ubiquitous Computing, the study of invisible, embedded and tacit computation. In 1993 he founded the influential PARC Artist-In-Residence program (PAIR),in which fine artists and scientists collaborated using shared technologies. Later that year, he created the multi-disciplinary Laboratory RED (Research in Experimental Documents) which studied the creation of new document genres by merging art, design, science and engineering and then creating exemplars of those genres.